General Updates

â?¢ Added ISU 122
â?¢ Added PPSH41
â?¢ Added M50 Reising
â?¢ Added Lewis Gun
â?¢ Added Type99 at-rifle grenade dispenser
â?¢ Added Type99 at-rifle grenade
â?¢ Added Satchel Charge
â?¢ Added HDM OSS pistol
â?¢ Added new ISU-152 3d model
â?¢ Added new grenade F1 3d model
â?¢ Added new grenade M24 3d model
â?¢ Added new grenade M24x4 3d model
â?¢ Added new grenade M39 3d model
â?¢ Added new grenade M61 3d model
â?¢ Added new grenade MK I 3d model
â?¢ Added new grenade N73AT 3d model
â?¢ Added new grenade PWM 1 3d model
â?¢ Added new grenade RGD33X3 3d model
â?¢ Added new grenade RPG40 3d model
â?¢ Added new grenade RPG43 3d model
â?¢ Added new grenade Type 4AT 3d model
â?¢ Added new grenade Type 3AT 3d model
â?¢ Added new grenade Type97 3d model
â?¢ Added new grenade Type99 3d model
â?¢ Added new grenade Type99 Magnetic AT 3d model
â?¢ Added new grenade Smoke 3d model
â?¢ Added new grenade Molotov 3d model
â?¢ Added new Dynamite 3d model
â?¢ Added new Medkit 3d model
â?¢ Added new Bandage 3d model
â?¢ Added new Sandbags inventory 3d model
â?¢ Added new Allied flamethrower 3d model
â?¢ Added new Axis flamethrower 3d model
â?¢ Added new at-mines 3d model
â?¢ Added new ap-mines 3d model
â?¢ Added new body armor 3d model
â?¢ Added orientation points on the minimap
â?¢ Added highlight of selected units on the minimap
â?¢ Added tracer display on minimap to follow engagements easier
â?¢ Added updated unit icons to fit new inventory items
â?¢ Added accuracy boost on bazookas when shooting at same location multiple times
â?¢ Added new camera move functions (use direct control movement keys when direct control is disabled to move camera)
â?¢ Added the option to set camera rotate button
â?¢ Added additional Mouse button support
â?¢ Added new mgun sounds
â?¢ Added new smg sounds
â?¢ Added shell fx to all small arms
â?¢ Added unit is repairing marker
â?¢ Added unit collected ammo marker
â?¢ Added user keys setting obsolete protection
â?¢ Added new portrait icons
â?¢ Changed fortifications of HMGs
â?¢ Changed US Sappers to carry M3A1 instead of Thompson
â?¢ Changed US At-miners to carry M3A1 instead of Thompson
â?¢ Changed US AP-miners to carry M3A1 instead of Thompson
â?¢ Changed Soviet Sappers to carry PPSH41 instead of PPSH
â?¢ Changed Soviet At-miners to carry PPSH41 instead of PPSH
â?¢ Changed Soviet AP-miners to carry PPSH41 instead of PPSH
â?¢ Changed dynamite to explode when hit by an explosion
â?¢ Changed support infantry to have SMG unit icons not bazooka/at-rifle/flamer etc.
â?¢ Changed some infantry icon hierarchy settings
â?¢ Changed single units to have a health icon display on the left interface
â?¢ Changed color of health icons
â?¢ Changed penetration values of at-rifles to be more streamlined
â?¢ Changed enter-able sewers to be open on start
â?¢ Changed US airborne to carry satchel charge instead of dynamite
â?¢ Changed Soviet tank commander to carry ppsh41 instead of pps43
â?¢ Changed flamethrower effect to be less hardware demanding
â?¢ Changed unit icon hierarchy for better interface layout
â?¢ Changed riflemen to carry additional 50 mgun ammo
â?¢ Changed elite infantry grenades to be more balanced
â?¢ Changed unit group colors
â?¢ Changed projectiles to disappear much later than before
â?¢ Changed AT-grenades to blow up when getting hit by another explosive
â?¢ Changed bloom slicer to on/off box
â?¢ Changed flare gun to require radio
â?¢ Changed inventory of scouts
â?¢ Changed hedgehogs to be placed closer to each other
â?¢ Changed direct control modifier key to be assignable
â?¢ Changed inventory of regular squad leader
â?¢ Changed inventory of assault squad leader
â?¢ Changed a few ground hit effects to be less system demanding
â?¢ Changed reload sound of single bullet at-rifles
â?¢ Changed Royal engineers to carry M50 Reising
â?¢ Increased ammo of all mgunners to 900
â?¢ Increased speed of unarmed gun-carriers from 18km/h to 20km/h
â?¢ Increased speed of armed gun-carriers from 15km/h to 18km/h
â?¢ Increased speed of Black Prince from 11 km/h to 13 km/h
â?¢ Increased speed of Churchill AVRE from 12 km/h to 13 km/h
â?¢ Increased explosion timer of dynamite from 6 sec to 7 sec
â?¢ Increased uncover radius of officer binoculars
â?¢ Increased heavy ammo call-ins of officer from 1 to 5
â?¢ Increased sandbags build time from 10 sec to 15 sec
â?¢ Increased range of at-jeep from 30m to 40m
â?¢ Increased amount of ap mines of engineer trucks from 30 to 60
â?¢ Increased accuracy of all light howitzers (75mm)
â?¢ Increased penetration of M3 Grant
â?¢ Increased penetration of Chaffee
â?¢ Reduced HE shells of all at-guns to 5
â?¢ Reduced DShk rotation speed
â?¢ Removed AI shooting at unknown
â?¢ Removed inventory of basic crates
â?¢ Removed inventory of stuff crates
â?¢ Removed ability of nettings to fetch grenades
â?¢ Removed flare gun from officers
â?¢ Removed flare gun from scouts
â?¢ Removed shields from KV-1
â?¢ Removed camouflage skin of T-34-57
â?¢ Removed unnecessary key bindings in options (it's recommended to reset key bindings)
â?¢ Removed enforced stationary firing on isuzu mortar truck
â?¢ Fixed active mines not showing up as such
â?¢ Fixed royal engineers icons
â?¢ Fixed rotating of M30 howitzer
â?¢ Fixed rotating of HMGs
â?¢ Fixed M19 turret volumes
â?¢ Fixed the loading of APCR when using the interface to switch
â?¢ Fixed missing sound of flare gun
â?¢ Fixed damage display of stationary 61k AA gun
â?¢ Fixed Oerlikons inability to shoot at planes
â?¢ Fixed a buggy human model volume
â?¢ Fixed dynamite not burning when thrown
â?¢ Fixed M12 GMC max range
â?¢ Fixed close firing range of KV-1
â?¢ Fixed an issue that 3, 5, 7 etc. clicks were not counted as double click
â?¢ Fixed unsmooth camera movement with keyboard
â?¢ Fixed range display of Panzerfaust
â?¢ Fixed inability to repair M4A3R2 Croc main gun
â?¢ Fixed an incorrect bump path for Hummel XX
â?¢ Fixed small texture error on Bedford engineer truck
â?¢ Fixed missing muzzle effect for Type 4 75mm AA
â?¢ Fixed missing reload sound of DS39
â?¢ Fixed some potential crash causes


Multiplayer updates

â?¢ Added unit score display to Assault Zones (Hover mouse over unit and press Shift)
â?¢ Added display of friends and foes in multiplayer lobby
â?¢ Added ranked trust rating to multiplayer (gold = good, silver = ok, red = bad, grey = unranked)
â?¢ Added ranked balance protection
â?¢ Added display of player numbers in team games
â?¢ Added display of total online users
â?¢ Added chat spam protection
â?¢ Added multiplayer pointer spam protection
â?¢ Added special units call in groups (buying one resets timer of group members)
â?¢ Added new icons displaying special unit groups
â?¢ Added AT-riflegrenade squad as Japanese special unit call-in
â?¢ Added chat team/global function
â?¢ Changed HMGs to have double price in "no tanks" mode
â?¢ Changed Jeeps to have double price in "no tanks" mode
â?¢ Changed unit points to display real value more accurately
â?¢ Changed Isuzu Mortar truck special unit call-in to a regular unit
â?¢ Changed units to spawn as squad no matter the size in multiplayer
â?¢ Changed heavy AA guns to be limited 1 per player
â?¢ Changed trains on Lakeland 4v4 for better balance
â?¢ Increased points per flag on frontlines from 250 to 500 and 500 to 1000
â?¢ Increased recall timer of HMGs from 120 sec to 300 sec
â?¢ Increased re-call timer of light AAs from 120 sec to 300 sec
â?¢ Increased re-call timer of mortars from 120 sec to 300 sec
â?¢ Increased price of officer from 160 MP to 200 MP
â?¢ Increased CP of scouts from 5 CP to 8 CP
â?¢ Increased CP of radioman from 6 CP to 10 CP
â?¢ Increased CP of flamer squad from 5 CP to 6 CP
â?¢ Increased price of Oerlikon from 160 MP to 170 MP
â?¢ Increased price of IS-3 from 2000 MP to 2200 MP
â?¢ Reduced Goliath special points from 2 to 1
â?¢ Reduced CP usage of Charge! special attack
â?¢ Reduced Charge! special points from 3 to 2
â?¢ Reduced price of KV-1 from 550 MP to 500 MP
â?¢ Reduced price of T-34-57 from 550 MP to 500 MP
â?¢ Reduced price of At-Jeep from 160 MP to 150 MP
â?¢ Removed maxim from Charge! special attack
â?¢ Fixed ranked match box overlapping with password confirmation
â?¢ Fixed points display of support weapons in "no tanks" mode
â?¢ Fixed some wrong unit points
â?¢ Fixed minimap of 3v3 Crossing
â?¢ Fixed a bug with Goliath explosion during spawn protection
â?¢ Fixed that you could add a friend to blocked and vice versa
â?¢ Fixed multiplayer pointer sound to no longer appear for the other team
â?¢ Fixed small map issues
â?¢ Fixed camera boundaries in Day of Victory


Skirmish updates

â?¢ Added a bleeding out feature so knocked out soldiers die after a while when not revived
â?¢ Added unit is bleeding out marker
â?¢ Changed medic to carry a single morphine kit
â?¢ Changed destroyed units to disappear earlier in order to increase performance on long lasting skirmishes
â?¢ Changed KV2 to ISU122 in defence skirmish
â?¢ Fixed edifices on [Japan] Okinawa
â?¢ Fixed some wrong inventories
â?¢ Fixed some vehicle crews weapon animations in defence skirmish
â?¢ Fixed some water display in defence skirmish
â?¢ Fixed small map issues
â?¢ Fixed some broken passenger seats

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