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- 04-21-2011, 10:24 PM #1

Administrator
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Join Date- Feb 2009
Location- Buffalo, New York
Posts- 1,753
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Battlelog / Origin ID:- Deano_0
Achievements:




Grotesque Tactics: Evil Heroes Update Released
Updates to Grotesque Tactics: Evil Heroes have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
New features- 10 Steam achievements
- New optional deferred rendering system with day night cycle, screen space ambient occlusion (SSAO), depth of field, rim lighting, unlimited dynamic lights, etc...
- Combat GUI: new damage font effect
- Diagonal movement and combat now possible
- Roaming characters
- Normal maps, specular maps and parallax maps
- New GUI elements
- New sound effects
- Added torches
- New vegetation modelsNew screen effect seen on critical hits
- Some SSAO performance optimization
- Conversation GUI: game text speed slider affects text fade-in speed
- Conversation GUI: raised LMB press fade speed by factor 10
- Conversation GUI: correct behavior with LMB if text has been fully faded in
- Conversation GUI: correct behavior of mouse wheel when conversation dialog windows are active
- Many improved camera systems with additional options in game
- Improved navigation (character avoidance, ground slope affects acceleration)
- Improved performance
- Improved terrain textures
- Increased global games peed by 20%
- Removed the quick talk button
- Improved grid fadingImprovements to the English text
- Invisible Mandy if killed during the first fight before she entered the party
- Disabled entity slider
- Conversation GUI: invisible characters
- A rare problem where characters have been assigned wrong grid cells
- Memory leak that caused items not to be cleaned up after loading a save game
- Indoor levels are now cached out
- A selection particle rotation problem
- A GUI problem with special attacks and right mouse button
- A rare crash in the event system
- An AI problem with characters being both in seduced and berserk states
- On occasion the dialog system would freeze if it focused on a dead NPC
- Some items overlapped in the inventory system
- Added a tool in the root game directory to help bypass the config tool for those experiencing problemsMany minor fixes
More...
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